Now, a new pair of leaks have been anonymously reported via 4Chan, but collated by a user over on Reddit who claims to have got it from a friend who was one of the disgruntled employee working on the game during 2019. The leaker claims that GTA 6 (VI) has been in full active development since 2016 or 2017 but pre-production began shortly after porting GTA V to current generation consoles in 2014. Further, the GTA 6 game world map will be the size of both the maps of Grand Theft Auto 5 (GTA: V) and Rockstar cowboy shooter Red Dead Redemption 2 (RDR2) combined. The game will have four protagonists: a driver called Walther Wallace, a man named Thomas Branigan with a smuggling plane called “the Raven”, a drug dealer and also a single father named Marcus Burke, and an unnamed Israeli former IDF guy. While part of the game will be set in the 1980s, it will later skip to present day. Missions in the game allegedly won’t be as linear as in GTA: V or RDR2. Players will briefly visit a small island in central America, but it is not Guarma. The story is set in between GTA IV Dark and GTA V Bright, and the game starts with players playing as the smuggler Branigan. The area is said to be based on Florida with Vice City among the three major cities with one smaller city to the far northwest of the map. There are multiple child characters in the game, and they mainly interact with Burke and his adolescent son. While character switching isn’t instant, it is apparently more entertaining than the previous time. There is improved parkour in the game inspired by Sleeping dogs but to a lesser extent without wall running. The leaker claims that weapons function more realistically in gameplay than they did in GTA V. The rocket backblast is 1 hit kill that can accidentally cause the player to kill side characters and alter mission outcomes. In one example, killing an NPC in one of the missions where the goal is to destroy a helicopter. Sleeping Dogs inspired parkour is involved in the game as well, but to a lesser extent without wall running. The leaker claims that weapons function more realistically in the game than they have in past titles. An example is the rocket launcher backblast, killing an NPC in one of the missions where the goal is to destroy a helicopter. Further, hand to hand combat is retained from RDR2 except its harder to fight using hand to hand in GTA 6 than in GTA V. Character specific powers are back with only 1 power for Walther Wallace, which is just franklin’s ability. Player characters can gain weight in the game, and it affects the same attributes as it did in RDR2, except also what kind of body armour can be used. Mori Kibbutz is also reportedly in the game with nothing much known about that character. Since none of the above details have been shared by Rockstar Games regarding GTA 6, it is better not to depend on this information completely and rather wait for an official announcement from the developer itself.