Long time coming The company had previously recognized – back in 2012 – that Flash will be phased out within the next 10 years. In its early days, Flash played a crucial role in offering graphical and interactive capabilities and had no equivalent in HTML and JavaScript. Since then however, technology has continued growing and most of the abilities of Flash have been replaced by canvas for 2D graphics, WebGL for 3D graphics, HTML5’s video and audio tags, JavaScript interfaces for microphones and webcams, among others thereby, eliminating the need to use Flash completely. Short Time support Until then however, the company has reached out to Apple, Google, Microsoft, Facebook, and Mozilla to help maintaining Flash’s integrity until its end-of-life. Facebook has since announced that it will be migrating its Flash based games to open standards such as HTML5. Apple’s Webkit team has said that its users might not even notice a difference since Flash has not come pre installed in their systems since 2010 and even Safari asks for permission before running Flash content. There will be a plugin available that will be maintained and supported till the end of 2020 and browsers including Chrome and Edge will continue to embed and patch the plugin till then. Adobe has also said it will be aggressive in ending the support in certain geographies owing to widespread use of outdated versions of the software being in use. A more important news however, seems to be the fact that Adobe does not seem to be offering any long-term solution for accessing content that will continue to use Flash even after 2020. While most of us connect Flash to advertisements of annoying popups, one cannot deny that there were a significant number of games and other interactive content that will now become inaccessible after 2020. Hopefully, between now and then Adobe will release some way for this to remain accessible.